Added the Wiki, a complete guide with all server content. (CLICK HERE)
Added the Tier system, which defines the rarity level of a piece of equipment and determines how many magic attributes it can carry. (CLICK HERE)
Added the Forge system, responsible for equipment evolution on the server. Through it, equipment can be dismantled to generate raw materials, and common items are transformed into unique pieces with custom attributes and their own rarity. (CLICK HERE)
The Market system has been updated to support tiers and Forge attributes. The statistics panel has also been fixed and now displays all information correctly, with customizable sorting.
Diamond Account has been added to the server, bringing exclusive benefits such as XP bonus, an extra task slot, a loyalty system and reduced cooldown on daily bosses. Free accounts retain full access to all resources previously offered by the premium account. (CLICK HERE)
It is now possible to enchant all Common and Perfected items obtained from Daily Bosses, allowing them to temporarily increase in Tier for 6 hours when using an Upgrade Stone. Upgrade Stones can be acquired by trading Gold Ingots with NPC Merchant Auren, or obtained as a reward from Daily Bosses and Explorer Bags. (Previously only available for weapons) (CLICK HERE)
Added 3 new World Bosses: Valzeth, who invades Yalahar; Darkathy Reaver, who invades Darkathy; and Hrimnir, who invades Svargrond. (CLICK HERE)
Experience rewards from Daily Bosses and Warzones now account for the active bonus from the Balance Experience Boost system. (CLICK HERE)
Added a visual effect for corpses on the ground: loot remains highlighted with an effect until collected. The feature can be disabled in the game options.
Quick Loot now collects loot from the entire monster stack, not just the first one.
Parties now receive a bonus to task count progress based on the variety of vocations present in the group. (CLICK HERE)
Added the Help Bot, an automatic assistant in the support channel that responds to keywords to help players with questions.
Added a new event system, where for all events the player receives Event Points, in addition to Event Coins and other possible rewards. You can access all the information through the icon at the top of the client. (CLICK HERE)
Fixed a bug where the color configured in the action bar for a specific hotkey was lost upon relogging. The setting now persists correctly.
Reworked the client options with clearer descriptions of what each setting does.
Explorer Bag updated: weight reduced to 24 oz, allowing multiple bags to be stacked. Additionally, it is now only possible to use the Essence on the bag if the player has sufficient carrying capacity, preventing the contents from becoming inaccessible due to lack of cap. (CLICK HERE)
Pentagon Ring duration increased from 20 to 40 minutes. (CLICK HERE)
Neon Quiver and Infernal Quiver now grant +3 Distance Fighting, previously +2. (CLICK HERE)
World Boss experience increased. (CLICK HERE)
Radiant and Perfected Upgrade Stone price reduced at NPC Merchant Auren. (CLICK HERE)
Tasks from Tier 1 to 4 have had their rewards increased. (CLICK HERE)